Welcome to the Shadowlands Player Vs. Guide to Player Rewards! With this article, we’ll discuss the different rewards that you can get from playing the game’s Player vs. Player content within the Shadowlands expansion. This page provides a breakdown of the available Transmogrification appearances you can get from participating in Shadowlands PvP. These include full sets of tabards, cloaks, and weapons.
1. Arena Team – how to Create a Dream Team
Arena season 4 has officially started on all servers, and with it the brand-new The Brutal as well as the Guardian PvP weapons are now available. The major change for this season however is that selling on teams has been stifled and the majority of items now require a player to have a high enough personal rating to purchase the items.
The value of the products offered is however extremely high and sufficient to match or even surpass the power of loot obtained from heroic badges . Therefore, it is well worth players to think about entering the arena to prepare for the event.
The majority of items need a personal rating of 1700. This should be attainable for many players if you start with a good team setup and a solid strategy. Here are some essential tips for assembling your own arena team to help you meet that 1700 target.
Which Bracket?
The first question you should consider is whether you’d prefer to play 2v2, 3v3 or a 5v5 arena. It’s much easier create a 2v2 team, however your team’s configuration is vital to your success in this arena and this bracket is able to make a few mistakes. 5v5 gives you a greater selection of team setups that work because each player can make up for weaknesses of their teammates However, it can be difficult to plan the times that your entire team can participate.
3v3 is a good middle between both brackets as it is fairly simple to arrange teams and providing the possibility of a wide range in the composition of classes. If you’re just beginning to get used to the field, I would highly recommend the 3v3 bracket for you.
Forming the Team
One of the most important things to keep in mind prior to forming your team is every member’s endurance, which can be a major factor in your tactics.
In this way, the presence of a soft rogue on your team will allow players to play offensively, as he is hard to directly attack and extremely mobile. Therefore, he is not a huge healer, that allows him to join a DPS class stacked team or a more offensive hybrid healer , such as a moonkin or shadow priest.
On the other hand, a warrior is not equipped with a lot of escape measures but hits just like freight trains in order to make up for it, but if he teamed up in a team that is primarily offensive, you could be burned down, and as such a warrior is best accompanied by a healing teammate.
By keeping in mind the resilience of your teammates you can ensure that the team helps each other out to combat the weaknesses of your team instead of adding to the problem.
Planning a Strategy
The next most important aspect in arenas is to establish an overall plan as to what the team strategy is to achieve success and pick classes that accomplish that. There are a variety of highly effective strategies common place in the arena that are suitable for those who are new to the arena.
The initial strategy is to use a drain team. This relies on having mana draining capabilities accessible and to accomplish this you require hunter, priest, or warlock on hand. The principle is to create constant damage on the opposing team to make them weaker while directly attacking the opponent’s healers with mana. If you can make the healers of the enemy run out of mana before yours do then you’ll be able to easily kill off his team mates.
Similar to this is a grind team. They typically feature the highest number of healers and a dps class whose damage doesn’t have to “run dry” – usually the warrior. The aim is to be able to survive that no one in your group is easily injured while you are slowly chipping away at your opponent until something breaks most often, the healers running out of mana.
The final strategy of the basic is the burst team. This style of team is very risky but can be quite successful due to its rapid shock value. The trick is to use three classes to dish out horrendous damage while helping to support this with a huge amount of crowd control and silences. The idea is hitting one person as hard as you could while preventing his healing.
The most significant risk is that if your attack fails, with no healer on your team, you will gradually be picked off therefore it is vital to pick the correct attack target. Attacking someone who has an escape mechanism like a paladins’ bubble or an iceblock from a mages can cause your attack to fail.
Attacking a class such as a warrior or shaman however has a high chance of success.
By following these easy tips, you should be able to establish a solid foundation for your team’s arena squad and be able to dominate your way to that 1700 rating target.
2. Arena Tips – Prior to the first attack
After you’ve created your arena team , to give yourself a high chance of success, you’re going to require a robust setup and basic plan, though this is only one tiny aspect of the battles inside.
There are many techniques and actions you can employ to increase your team’s chance of success before you are even engaged with your opponents and many games are won or lost by the way you prepare at the start.
Arena combat is extremely competitive, so you need to ensure that you are able to be able to keep up. You can be sure that your opponents will utilize every tool they can to enhance their skills and play, and as such you should do the same.
The first thing to work on is improving your teams co-ordination and communication. In this regard, one of the essential elements for any serious team is communication via voice.
The in game voice chat is unfortunately not too great frequently having issues with its volume being much less than ideal even when set to its maximum output. The two popular voice chat programs that are commonly used in any competitive game play worldwide include Team speak and Ventrillo.
If you make sure that your entire team is connected to a voice chat server , and has working microphones you instantly boost your performance due to being able to monitor the backs of each other more efficiently.
For instance, healers may shout when they are silenced , which allows hybrids to provide emergency backup healing as needed in the event of an emergency. DPS classes can co-ordinate the attack and control of crowds with much greater speed to put significant pressure on the enemy.
The second way to increase the team’s co-ordination is simple and yet missed by many players. Arena combat can get very intense and teams can get scattered, leading to confusion as to what the rest of your squad is in any one time. This could lead to players becoming isolated from the support.
The solution is simple, assign everyone in your team one of your raid markers. This will allow you to keep track of precisely where your team members are at any one time including through walls. important information to ensure that you don’t accidentally falling out from your healers.
With team communication and co-ordination improved Next stage is to increase the data you can access about your enemy. An extremely common mod to manage your arena could be Proximo ( Proximo | World of Warcraft Addons World of Warcraft @ Curse.com ) and what this wonderful mod can do is give you a target status bar for every member of the opposing team that is able to target them using. More importantly, it displays this information the second anyone within your team that has Proximo targets an enemy player.
This lets you quickly determine at the beginning of an arena game the opponent you will be facing in order to formulate an effective strategy. If you fail to take out everyone in the opposing team or team, then one of your stealth classes, if you have one, can go and “scout to find” the opposition with ease.
Beware that hunters have found ways to bug out Proximo. If you are targeting someone using Proximo it will target them by name hunting, and some have even adopted the habit of naming their pets after their team members to mess up your targeting.
Prepared to be a winner, it’s time to start preparing your attack!
3. Arena Tips for Opening Moving
You’re now entering the arena with a solid team setup , as well as a sophisticated communication setups to allow your team to be at its highest level.
However, all the planning useless if you can’t carry out your attack in the right manner. Along by the preparations you have made before attacking, the way to begin your attack is crucial for winning in the arena.
If your team gets confused and scattered in the fight, it’s the fastest way to a lost match, likewise should you be able cause confusion to your adversaries it could make winning easier to attain. The trick is to make the other team to play into your own manner and style. Make them dance to your beat and the victory is certain.
An effective and basic opening tactic is a rush. It is beneficial to high burst dps teams to make use of the confusion for an easy kill. The strategy is easy, take out the opposing team quickly and from an unexpected angle before they get an opportunity to discern the composition of their opponents.
A great location for rushing is Blades Edge, most teams generally line up at opposite ends of the bridge and do some scouting of the other team. An effective rush is to instead climb up and make opposing teams’ ramps up towards the bridge and then hit the sides of the bridge.
The main drawback to rushes is that the other team won’t be able to take the time to check you out but neither will you be able to pinpoint an effective target to destroy which is why it’s so easy to end up with your own team lost in the absence of proper leadership.
Another effective tactic for opening and one of my personal favorites is to use harassment. This usually involves having dispell classes move forward and remove one or two enemies buffs prior to backing off to a faster pace. By doing this, you will be able to lessen the threat, but not fully engaging them and try to make one of the members of their team panic and then charge at you.
If you’re harassing, make sure to make an attack from a distance on warriors in order to put them into combat. This prevents them from using charges against you. This is the most typical method to get chased down as a harasser.
There is also the option of provoking with mana drains such as viper stings and also by using lower rank DoT spells that require more mana for removal than they cost to cast. The other methods of harassment can be extended to killing hunter and warlock pets; these are sometimes left on aggressive position and then charge at the first sign of attack, allowing them to die on their own.
The third method involves large-scale AoE crowd control. This is efficient when paired with a delayed rush. What it typically involves is the character like one that sapping healers from enemies or a mage polymorphing them before/as you charge in. This causes them to wear trinkets in order to start healing.
This is when where you are able to hit all of your team members with an AoE fright such as intimidating shout or howl of terror. The healers who previously drunk, will be uncontrollable and likely to run out of line of sight of their fellow teammates, causing chaos within the organization of the enemy.
This strategy does rely on the other team being congested and you becoming the one attacking.
The final tactic to open the game is to use the stealth hunt, If you know that the opponent team has a stealth class such as a rogue, there is a good chance that they’ll be sniffing around your team , looking the area. If you can snare them out with an low rank AoE to catch them or use shadow sight gems, then you make the other team attack in order to rescue the stealthy member.
This could result in the opposition lacking organization in their tactics, which makes them easier for you to dominate.
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